CIMFest offers a great mix of game development livestreams and videos for June 6, including some of your favorite SIEGE speakers as well as rising stars in game design.

Noon, Laura Hall, Tranzient VR: Making Music in Virtual Reality
1 pm, Joe Cassavaugh, Post Morterm of 10 Clutter Games in 10 Years
2 pm, Karen Williams, First Year in the Industry
3 pm, Zane Everett, DOTS: An Intro to Unity’s Performance by Default Framework
4 pm, Jesse James Allen, Rethinking Mixed Reality
5 pm, The Anger Motivational Rants (multiple speakers)
6 pm, Award-winning comic book and game writer Paul Jenkins keynotes CIMFest with "Creating a Successful Game Franchise". Join him to look at what goes into creating not just a successful game, but a successful IP that can exist in many media forms.
7 pm, Closing Ceremonies, dedicated to former CIMFest AV lead Ian Kodl, who passed away last year, followed by the First Online Game Design Improv.

All sessions are streamed for free on

You can see some past CIMFest presentations here:

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