- SIEGE Itinerary Written on September 26, 2015
- Game Audio and the Georgia Music Partners 11:45 am Oct. 7 Written on September 24, 2015
SEMINAR ON HOW TO EFFECTIVELY ENTER AND DO BUSINESS IN EUROPE, WITH EUROPEANS
Additional InfoWritten on September 7, 2015
- map link ad
Ninth Annual Southern Interactive Entertainment and Game Expo (SIEGE) Oct. 9-11
Additional InfoWritten on July 29, 2015
- map link Driving Directions
Free Game Development College Fair Oct. 8
Additional InfoWritten on July 28, 2015
- map link Driving Directions
Thursday, October 8 College Fair @ SIEGE (Open To Public) 8:00am - 9:00am Exhibitor Registration 9:00am - 1:00pm College Fair 9:30am - 10:30am High School Sessions 1 & 2 11:00am - 12:00pm High School Sessions 3 & 4 12:00pm - 1:00pm Student Lunch (Pre-Paid Only) Friday, October 9 SIEGE Investment Conference Sponsored by State Tax Credit Exchange, Tripwire Interactive…Written on September 26, 2015
Paid Research Study for Avid Gamers
Dr. Jay O’Toole, a faculty member in the Managerial Sciences Department in the Robinson College of Business at Georgia State University, Research Chair of the Global Game Jam, Co-director of GGDA’s SIEGE Investment Conference, and faculty affiliate at GSU’s Creative Media Industries Institute (CMII is seeking research help Dr. O'Toole was one of several scholars who asked Global Game…Written on August 27, 2015
Virtually Better is Hiring Developers and Artists!
Do you want to put your mad skillz to work as part of a dynamic team with many interesting projects? Are you a self starter who can self manage? Do you like to solve hard problems? If both of these are true then you would be a good fit for our team at Virtually Better, Inc. (VBI). VBI develops applications for…Written on June 28, 2015
Check out the Winning Game from the GGDA's Athens Game Jam
Check out the winning game from this past weekend's GGDA Athens Game Jam: http://heptad.itch.io/polybius Congratulations to the winners - Renee Michelle Blair, Rob Solomon, Louis Romanos and Kelly Gallagher. You can see all the games here: http://itch.io/jam/2015-athens-game-jam/resultsWritten on May 18, 2015
Game Dev Positions at Kaneva
There are some great opportunities here in Georgia: Software Engineer, Game Development http://blog.kaneva.com/?p=563 Software Engineer, User Interface http://blog.kaneva.com/?p=561Written on May 15, 2015
- Thanks to Everyone for Helping Pass HB339 Written on April 30, 2015
SIEGE Attendee Survey is Live!
Give us your feedback on how to make SIEGE an even better event. We are getting feedback now in preparation for our ninth annual Southern Interactive Entertainment and Game Expo (www.siegecon.net) October 9 - 11 at the Marriott NW Atlanta-Galleria. Please let us know what has worked and what hasn't worked via the below link:http://goo.gl/forms/Gbm12Iw7V2 One respondent will be…Written on April 7, 2015
Five Signs Your Child is a Budding Digital Animator
A good article in the Atlanta Journal Constitution. Despite the fact that it was released on April 1, it is no joke: http://www.ajc.com/news/lifestyles/five-signs-your-child-budding-digital-animator/nkdWy/Written on April 2, 2015
Atlanta Business Chronicle on the GGDA and Its Executive Director
The Atlanta Business Chronicle ran a good article here. We hope to see more coverage of game developers in the future.Written on March 9, 2015
Are You Part of the Georgia Game Industry Economic Impact Study?
The GGDA and Georgia State University have put together a brief survey that will help us positively shape Georgia's video game industry for the benefit of local companies. If you and your company have not been contacted regarding this study, please contact us ASAP at . This information is a critical part of our efforts to grow and improve…Written on February 11, 2015
To elevate the video and electronic game manufacturing industry of Georgia to a position of international recognition as a leading contributor of industry growth and maturity.
To promote the growth and success of game manufacturers in Georgia by providing oversight and guidance of government and academic involvement, identification and availability of resources, creation and application of best practices and certifications.