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Monday, 28 May 2012 18:32

June 12 GGDA Game Developer Workshop

Join us June 12 at the Art Institute of Atlanta-Dunwoody for our monthly GGDA-Atlanta meeting as well as a workshop on how to create a game development company, focusing on incorporation, agreements, accounting, and use of the R&D tax credits for your business. Featured speakers will include TJ Mihil, Jessica Mytrohovich and others.

Wednesday, 09 May 2012 10:34

SIEGE Speaker Form

Interested in speaking at SIEGE? We are always interested in presenters who can provide a fresh look at our industry. We prefer panels over single-speaker sessions, so feel free to see out other qualified individuals to join you. All speakers get two complementary Pro passes to SIEGE.

SIEGE Speaker Form

Drowning Monkeys Games Presents: Dungeon Crawlers


We are very proud to announce that our debut title, Dungeon Crawlers, is being FEATURED on the cover of the App store! We are climbing slowly to become the top RPG on all platforms. Currently we are #1 RPG on iPad, #2 RPG iPhone. This project is the culmination of 14 months of work, and a whole lot of blood, sweat, tears and screams.


Dungeon Crawlers is a turn-based fantasy game with a twist (it's funny). We hope the engaging story line can make up for what is otherwise incredibly boring gameplay. Or if you don't find it funny, we hope the engaging gameplay can make up for what is otherwise an incredibly boring story.


Please support your local Georgia game development studio, by clicking below, and picking up a copy, and if so inclined rate it 5 stars or leave a glowing review. If you can please take a few moments to visit the App store on your PC/Mac and when asked "Was this review helpful"? Please check "yes" to the good reviews, and "no" to the bad ones (3 stars or below).


Like us on Facebook, send us a tweet, or email our team at This e-mail address is being protected from spambots. You need JavaScript enabled to view it Games and let us know you helped support Dungeon Crawlers =)


We hope you enjoy playing the game as much as we enjoyed creating it!

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